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Fisher Price Elmo
Live has soared up the toy
charts to become one of the
hottest top ten christmas gifts
for 2008. Elmo is targeted for
children ages 18 months and up. You activate
your Elmo Live by
pushing his nose, his back, belly or foot.
Then Elmo gets going. Elmo
will play games, tells a few jokes, does the
silly dance while he sings the silly dance
song, too. He doesn’t just spout out canned
recordings. Elmo likes to interact with kids
and asks his fair share of questions. If you
are playing with his nose, he will ask “do
you have my nose?”. When Elmo’s friends lose
interest, he will yawn and put himself to
sleep - in battery save mode until he is
woken up again through a push to his nose or
other activation spot.
Elmo Live takes 6 AA batteries in order to
power his magic. The mechanism that powers
Elmo’s motion can be a little noisy and that
sometimes makes it hard to hear everything he
is saying. Very young children may be
frightened my Elmo’s quick movements and loud
noises. Be sure to play with Elmo with them
until they get used to it. Children ages 3 to 6
will probably get the most play out of Elmo -
especially those with a good imagination. Older
children will probably find it to be a novel
toy but will lose interest fairly
quickly...MORE

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